Professor Earns Spot to Create Game at XR Brain Jam
May 16, 2019
The XR Brain Jam pairs researchers with XR game developers, and charges them with exploring the intersection of their domains together. Teams work together for two days to learn, discuss, explore, and create experiences that tackle questions like these. And when it’s all done, their work and lessons learned are shared at the XR for Change Summit, part of the Games for Change Festival.
Associate Professor of Art & Design, Dr. Cyndi Wiley, has been invited to participate in this year’s XR Brain Jam held at Parsons The New School in New York City, June 14-16. The jam is presented by Carnegie Mellon University and Games for Change. Dr. Wiley earned a spot and funding for her expertise and research in Game Design, Human Computer Interaction, and Digital Accessibility.
“An enormous challenge to the field of XR (which is the combination of virtual reality, augmented reality, and mixed reality) is accessibility,” says Wiley. “Many designers and developers are lacking the awareness and expertise to design with accessibility in mind from the beginning of a project. There is great potential for researchers, designers and developers to work in tandem, share knowledge, and ultimately create better products that benefit the greater good and can be used by as many people as possible.”